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ShadyDingo

16 Game Reviews

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Fun game if you can manage to get into a mature, respectful guild and work with other players and have a good time. What I find that ruins it for me is that the game is almost entirely tailored to players who pay loads of money to play the game, and that those players in particular have a fucked up superiority complex and this idea of self entitlement which kinda ruins it for the rest of the players in game. But otherwise, its a fun way to waste time when you have nothing else to do.

Storylines for quests are in depth and awesome, though I imagine nobody would ever bother to read them anytime soon.

PLENTY of armor and weapons to find and loot as well as craft which adds some awesome bonuses for future encounters.

Competitive pvp if your wallet is big enough.

I really enjoyed this game. For the most part the gameplay was smooth and there is some challenge which is nice. Still working on trying to get the first secret medal ahha!

However, there are some bugs. Nothing huge, but some AI's get stuck in mid walking, but that doesn't stop them from grabbing a kill or two while they are stationary (found out the hard way with a barret to the face)

I find that moving left and going right suddenly (or vice versa) has it's difficulties but it isn't hard to double tap to move the opposite direction.

Overall this was a great game, lots of fun and worth every minute played :D Favorited for later :D

I thought this was a fun little thing and reading the description I get there is plenty of improvements to be made in the future and I do look forward to the rest if you decide to pursue this challenge :D I would like to see in the future, assuming you would continue with this project, a way to save and share models made :) Good work, I would suggest some alterations with the artwork (more detail) and maybe even add some functions like how it looks when fired, reloading, etc. Maybe, and I know this is a bit of a stretch, but go as far as to make the gun, then play a game using that gun :D

Beard-Burner responds:

I know what you mean about sharing templates. I've wanted to work on that for a while but it's beyond my scope for the moment. I couldn't really add more detail to the parts as I copied them from real weapons and added as much detail as possible. I know the art is a little lacklustre but that will be changed as well.
As for 'snapping' all the parts into one workable gun, that is a priority for me but like the sharing templates thing, it's beyond my scope for the moment. Glad you like it though. Watch this space for updates :)

I love this game and will keep playing it but I think the auto casting of characters should have a rotation period or at least a sequence of events, if that makes sense. I watched for about 5 minutes as my main guy was incapacitated and the other two just kept getting moral and stealing moral from the last enemy standing, resulting in me watching a nearly dead enemy unit slowly killing my guys. Just a thought. Otherwise wonderful!

This game has a lot of potential but as a lot of people know there are flaws. Using the wall break to escape was nice except for the fact that the blue diamond could run away offscreen just as I did. I enjoyed it and personally love these dodge and avoid games. Reminds me of playing the floor is lava. Anyways, A good game, minor flaws. Fix the flaws and bugs, and resubmit, maybe add more levels and don't make it so short of a game. Add obstacles, etc. Have fun with this and be more creative.

That feeling you get when you get the the very end of a puzzle room/area and you die... again.

I absolutely loved this game, very fun, creative, I really dig the old school pixel look and I just really had a great 15-20 minutes playing this :D

I didn't find too many issues with the game itself, the controls handled quite nicely and overall this game does have a good replay value which is nice :)

I've always loved New Grounds and have been an avid viewer of its content for roughly 8 or so years. Now, I am deciding to take up the reigns and begin creating my own content, at least contributing more than just comments and views. Here goes :)

Age 31, Male

Graduate Slut Bucket

Art Institute of Sacramento

Sacramento, California

Joined on 3/28/12

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